设计以避免派生类中的类型转换?

public interface IBasePresenter { } public interface IJobViewPresenter : IBasePresenter { } public interface IActivityViewPresenter : IBasePresenter { } public class BaseView { public IBasePresenter Presenter { get; set; } } public class JobView : BaseView { public IJobViewPresenter JobViewPresenter { get { this.Presenter as IJobViewPresenter;} } } public class ActivityView : BaseView { public IActivityViewPresenter ActivityViewPresenter { get { this.Presenter as IActivityViewPresenter;} } } 

让我们假设我需要在BaseView上使用IBasePresenter属性。 现在这个属性是由JobView和ActivityViewinheritance的,但是如果我需要在这些派生类中引用IJobViewPresenter对象,那么我需要输入转换IBasePresenter属性到IJobViewPresenter或IActivityPresenter(我想避免)或者在派生类上创建JobViewPresenter和ActivityViewPresenter(如如上所示)。

我想避免派生类中的类型转换,仍然引用IJobViewPresenter或IActivityViewPresenter,并且在BaseView中仍然有IBasePresenter。

有没有办法实现它?

你可以这样做:

  public class BaseView where TPresenter: IBasePresenter { TPresenter Presenter { get; set; } } public class JobView: BaseView { } 

如果您有需要引用BaseView的代码,则可以创建一个接口并公开基本演示者,如下所示:

  public interface IBaseView { IBasePresenter BasePresenter { get; } } public class BaseView : IBaseView where TPresenter: IBasePresenter { TPresenter Presenter { get; set; } IBasePresenter IBaseView.BasePresenter { get { return Presenter; } } } 

需要访问BaseView的类现在可以直接使用接口而不是BaseView。 您也可以公开需要在其中使用的任何其他基本服务。

这是多态性的工作。

 public interface IBasePresenter { } public interface IJobViewPresenter : IBasePresenter { } public interface IActivityViewPresenter : IBasePresenter { } public class BaseView : IBasePresenter { } public class JobView : BaseView, IJobViewPresenter { } public class ActivityView : BaseView, IActivityViewPresenter { }