如何使用C#同步并一致地删除NTFS上的文件夹

这个:

Directory.Delete(dir, true); 

是不同步的。

在紧接着的行中,您仍然可以操作/读取目录。

例如,这个:

 Directory.Delete(destinationDir, true); Directory.CreateDirectory(destinationDir); Thread.Sleep(1000); 

导致文件夹不存在。 删除运行异步, CreateDirectory不创建,因为它已经存在,然后删除实际触发并删除目录。

是否有一个IO API可以提供一致性?

涉及Thread.Sleep答案将调用Zalgo。 我想要一个真正的解决方案。

在C ++中进行一些测试后,似乎用于删除文件/目录的本机Windows函数会阻塞。 当删除函数未被阻止时,似乎问题出现在.NET端,因为Directory.CreateDirectory()似乎在Directory.Delete()完成之前被调用。

这是我在Win32控制台应用程序中尝试的:

 printf("Press enter to begin..."); while(getchar() != '\n'); LPCSTR DeletePath = "C:\\test\\DeleteMe"; //The directory to delete. _SHFILEOPSTRUCTA* fileopt = new _SHFILEOPSTRUCTA(); fileopt->hwnd = NULL; //No window handle. fileopt->wFunc = FO_DELETE; //Delete mode. fileopt->pFrom = DeletePath; //The directory to delete. fileopt->pTo = NULL; //No target directory (this is only used when moving, copying, etc.). fileopt->fFlags = FOF_NO_UI; //Display no UI dialogs. int Success = SHFileOperationA(fileopt); //Remove the entire directory and all it's contents. bool Success2 = CreateDirectoryA(DeletePath, NULL); //Create a new directory. LPCSTR ReturnedValue = "False"; //I'm no C++ guru, so please don't hate. :) LPCSTR ReturnedValue2 = "False"; if(Success == 0) { ReturnedValue = "True"; } //The SHFileOperation() returns 0 if it succeeds. if(Success2 == true) { ReturnedValue2 = "True"; } //Print the result of SHFileOperation(). printf("Returned value: "); printf(ReturnedValue); printf("\n"); //Print the result of CreateDirectory(). printf("Returned value 2: "); printf(ReturnedValue2); printf("\n"); //Continue. printf("Press enter to exit..."); while(getchar() != '\n'); 

在第一次按下ENTER之后,在显示结果之前有一个小的延迟,然后在查看文件夹时,它是空的,带有新的创建和最后修改的日期 – 这意味着它已被删除并以正确的顺序重新创建。

所以为了实现你想要的,我想你可以尝试创建自己的方法来调用SHFileOperation() ,因为问题似乎是Directory.Delete()方法在.NET代码中执行迭代(参见参考资料来源 )。


—编辑—

在C#中测试后,这似乎有效! 唯一的问题是,第一次(自应用程序启动以来)调用P / Invoked SHFileOperation()函数,它将返回值2,这相当于ERROR_FILE_NOT_FOUND 。 但如果再次执行它将返回0(成功)。

NativeMethods.cs:

需要import:

 using System; using System.Runtime.InteropServices; 

其余代码:

 [DllImport("shell32.dll", CharSet = CharSet.Unicode)] public static extern int SHFileOperation([In] ref SHFILEOPSTRUCT lpFileOp); [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct SHFILEOPSTRUCT { public IntPtr hwnd; public FileFuncFlags wFunc; [MarshalAs(UnmanagedType.LPWStr)] public string pFrom; [MarshalAs(UnmanagedType.LPWStr)] public string pTo; public FILEOP_FLAGS fFlags; [MarshalAs(UnmanagedType.Bool)] public bool fAnyOperationsAborted; public IntPtr hNameMappings; [MarshalAs(UnmanagedType.LPWStr)] public string lpszProgressTitle; } public enum FileFuncFlags : uint { FO_MOVE = 0x1, FO_COPY = 0x2, FO_DELETE = 0x3, FO_RENAME = 0x4 } [Flags] public enum FILEOP_FLAGS : ushort { FOF_MULTIDESTFILES = 0x1, FOF_CONFIRMMOUSE = 0x2, ///  /// Don't create progress/report ///  FOF_SILENT = 0x4, FOF_RENAMEONCOLLISION = 0x8, ///  /// Don't prompt the user. ///  FOF_NOCONFIRMATION = 0x10, ///  /// Fill in SHFILEOPSTRUCT.hNameMappings. /// Must be freed using SHFreeNameMappings ///  FOF_WANTMAPPINGHANDLE = 0x20, FOF_ALLOWUNDO = 0x40, ///  /// On *.*, do only files ///  FOF_FILESONLY = 0x80, ///  /// Don't show names of files ///  FOF_SIMPLEPROGRESS = 0x100, ///  /// Don't confirm making any needed dirs ///  FOF_NOCONFIRMMKDIR = 0x200, ///  /// Don't put up error UI ///  FOF_NOERRORUI = 0x400, ///  /// Dont copy NT file Security Attributes ///  FOF_NOCOPYSECURITYATTRIBS = 0x800, ///  /// Don't recurse into directories. ///  FOF_NORECURSION = 0x1000, ///  /// Don't operate on connected elements. ///  FOF_NO_CONNECTED_ELEMENTS = 0x2000, ///  /// During delete operation, /// warn if nuking instead of recycling (partially overrides FOF_NOCONFIRMATION) ///  FOF_WANTNUKEWARNING = 0x4000, ///  /// Treat reparse points as objects, not containers ///  FOF_NORECURSEREPARSE = 0x8000 } 

其他地方:

 string DeletePath = "C:\\test\\DeleteMe"; NativeMethods.SHFILEOPSTRUCT fileopt = new NativeMethods.SHFILEOPSTRUCT(); fileopt.hwnd = IntPtr.Zero; fileopt.wFunc = NativeMethods.FileFuncFlags.FO_DELETE; fileopt.pFrom = DeletePath; fileopt.pTo = null; fileopt.fFlags = NativeMethods.FILEOP_FLAGS.FOF_SILENT | NativeMethods.FILEOP_FLAGS.FOF_NOCONFIRMATION | NativeMethods.FILEOP_FLAGS.FOF_NOERRORUI | NativeMethods.FILEOP_FLAGS.FOF_NOCONFIRMMKDIR; //Equivalent of FOF_NO_UI. int Success = NativeMethods.SHFileOperation(ref fileopt); Directory.CreateDirectory(DeletePath); MessageBox.Show("Operation returned value: " + Success.ToString(), "Test", MessageBoxButtons.OK, MessageBoxIcon.Information); 

希望这可以帮助!

这是一个有相同问题的人的链接 ,首先重命名/移动目录的解决方案可能适合您。

否则你可以使用FileWatcher来对目录删除作出反应,但这感觉就像是矫枉过正。

正如其他人所提到的那样,.net Framework似乎并没有同步运行它。 在PowerShell中测试它表明.Net调用不会等待,所以这样的事情会产生类似的结果:

 Remove-Item -Recurse -Force "C:\tempfolder" New-Item -ItemType Directory "C:\tempfolder" 

使用文件观察器(前面也提到过)将确保在创建完成之前完成目录删除:

 var path = @"C:\tempfolder"; var watcher = new FileSystemWatcher(path); watcher.Deleted += (sender, args) => Directory.CreateDirectory(args.FullPath); Directory.Delete(path, true); 

没有真正意外,但至少它是一个有效的解决方案,不涉及从托管代码调用C ++ API。